The browser-based map editor for RedM

Rewrite the map of the frontier.

The only editor that lets you actually edit the RDR2 / RedM map - rename towns, redraw roads, drop your own labels - and ship a drop-in server resource when you go Pro.

No downloads · No extraction tools · Live in-game preview

Editing the RDR2 map used to be impossible. Now it's a browser tab.

0
tools to install. It runs in the browser you already have.
~6 min
from first label to a drop-in RedM resource folder.
2
in-game maps, fully yours - rename every town, redraw every road.
What you get

A real editor. In the cloud. One export.

A real editor in your browser

Photoshop-like tools - move, type, stamp, ink. Live SDF text rendering and an in-game preview so what you draw is what your players see.

Cloud & collaboration

Cloud projects with live in-game preview for everyone. Studio adds real-time co-editing and share links - build a team workspace and map together.

One-click server resource

Pro and above export a drop-in RedM resource folder. No tooling, no file-format wrangling - unzip into your server's resources and restart.

How it works

Three steps. No pipeline.

01

Sign in

Create a free account. Your projects live in the cloud from the first click.

02

Edit the map

No downloads, no extraction. Rename towns, redraw roads, stamp your labels right in the browser.

03

Export & drop in

Download a ready RedM resource and drop it into your server's resources. Done.

Maps

Edit either in-game map

RedMapForge edits the two maps RDR2 already ships - the base frontier map on every plan, and Guarma, the tropical island, on Studio.

Base frontier map in the RedMapForge editor
Base frontier map
The full RDR2 / RedM world
Editable
Studio
Guarma in the RedMapForge editor
Guarma
The tropical island region
Editable
Built for RP servers

Your world, your branding.

Server owners use RedMapForge to make the map unmistakably theirs - renamed towns, custom districts, faction territories. Players open the map and know exactly whose world they're in.

RVRed Valley RP
OWOutlaw West
DHDusthollow

We renamed every town to fit our lore in an afternoon. Players noticed the map first - before any of our scripts.

MK
Mara K.
Owner · Red Valley RP

Exporting used to mean a day of file wrangling. Now it's one button and a folder I drop into resources.

DV
Devin R.
Lead Dev · Outlaw West
Pricing

Editing is free forever.
You only pay to export.

Build the entire map for nothing. When you're ready to ship it to your server, go Pro or grab a Founder Edition Lifetime license.

Free

For trying it out and small edits.

0/ forever

No card required.

Start free
  • 1 project
  • Full editor & live in-game preview
  • Mexico overlay included
  • Use community templates
  • Join shared projects free
Most popular

Pro

For server owners shipping a real map.

7.50/ mo

Billed annually - €90/yr · 2 months free · excl. VAT

Go Pro
  • Everything in Free
  • Drop-in RedM resource export
  • 10 projects
  • Publish to the template store

Studio

For studios, teams & multi-server networks.

15.83/ mo

Billed annually - €190/yr · 2 months free · excl. VAT

Go Studio
  • Everything in Pro
  • Guarma map
  • Live collaboration & share links
  • PNG stamps
  • Custom fonts (.ttf)
  • Unlimited projects
  • Priority support
Founder Edition - limited availability

Lifetime

Pay once. No subscription, ever.

  • Everything in Studio, for RedMapForge's whole life
  • All future updates
  • No subscription
  • Founder badge on Discord
199one-time payment
Buy Lifetime

Prices in EUR, excl. VAT. Cancel anytime.

FeatureFreeProStudioFounder
Projects110UnlimitedUnlimited
Full editor & live in-game preview
Mexico overlay
Drop-in RedM resource export-
Publish to the template store-
PNG stamps--
Custom fonts (.ttf)--
Guarma map--
Live collaboration & share links--
Priority support--
FAQ

Pricing questions

A project is one map you're editing - its text, your roads and stamps, and its export settings. Free includes one; Pro includes ten; Studio and Lifetime are unlimited.

One project, the full editor, and the live in-game preview - including the Mexico overlay. Free doesn't include exporting a RedM resource; upgrade to Pro or above when you're ready to ship.

Pro unlocks the drop-in RedM resource export, ten projects, and publishing your map to the template store.

Studio adds the Guarma map, live collaboration and share links, PNG stamps, custom fonts (.ttf), unlimited projects and priority support.

Yes. Switch any time from your dashboard. Annual billing is roughly two months free compared to paying monthly.

Yes - pay €199 once and you keep everything in Studio for as long as RedMapForge exists, with all future updates and no subscription. It's a Founder Edition with limited availability.

Lifetime means the lifetime of RedMapForge, and we guarantee your access for at least three years after purchase. In the unlikely event we ever wind the service down after that, you'll get at least six months' notice and a final window to export all your projects as drop-in RedM resources - exported resources keep working on your server without us.

Nothing is deleted. Any projects over your new plan's limit simply become read-only until you upgrade again.

Yes - within 14 days of purchase, no questions asked, as long as you haven't run a resource export yet. The exported resource is the finished product you keep on your server, so after a successful export the purchase is final. Details are in our Refund & Cancellation Policy.

Questions

Do I need any tools or extraction software?
No. Everything runs in the browser - editing, preview and export. You download a folder and drop it into your server's resources.
What's actually free?
The full editor, one cloud project and the live in-game preview. Upgrade to export a drop-in RedM resource, get more projects, and unlock collaboration, stamps and custom fonts.

The map is waiting to be rewritten.

Open the editor and rename your first town in the next sixty seconds.

Start editing free